Jake Su

Keeping All The Counsellors Alive in The Quarry

Naturally, there are simply too many ways for the counsellors to meet their end in The Quarry, so getting everything right at every juncture is crucial to their survival. These can be dialogue choices, decisions that determine actions, and of course, quick-time events. By following the right path through the 10 chapters in the game, you can help them make it out alive, and also get rid of some annoying locals. Here’s the path to keeping the camp clear of counsellor blood in The Quarry:

Prologue

Laura

Directional QTE: UpChoice: MapDirectional QTE: Right

Once you have control of Laura outside of the car, proceed with the following actions.

Open the trunk of the car, and choose to Snoop.Dialogue: Compliant

Follow the main path into the woods, and watch the cutscenes.

Directional QTE: DownDirectional QTE: Up

The cop, Travis, will show up, and engage you in conversation.

Dialogue: HonestDialogue: HonestDialogue: FriendlyDialogue: CompliantDialogue: Relieved

Once you have made it to Hackett’s Quarry, head towards the bunker door below the lodge.

Choice: WrenchesDialogue: ConfidentChoice: Help Max

Chapter 1

Jacob

Dialogue: Reflective

Head up the stairs, and to the left where you will find a window that allows you to enter the lodge. Grab the bags from the stairs.

Dialogue: PlayfulDialogue: MischievousDialogue: BraveChoice: Rotator ArmDirectional QTE: UpDialogue: Friendly

Abigail

Directional QTE: UpChoice: Break InChoice: Keep the Teddy bear

Head towards Emma at the other end of the area to leave.

Dialogue: EnthusiasticDirectional QTE: RightChoice: Scenic RouteDialogue: SupportiveChoice: InterruptDialogue: FriendlyDialogue: SupportiveDialogue: Understanding

Ryan

Choice: EavesdropDialogue: ConcernedDialogue: ApologeticDialogue: Inquisitive

Once outside with the others, choose the following:

Directional QTE: Left Directional QTE: Up Dialogue: CompliantDialogue: InsistentDialogue: SupportiveDialogue: Reluctant

Chapter 2

Emma

Choice: Kick Door

Head towards the back of the room to find a locked door.

Choice: Call Jacob

With the shotgun in hand and the safe code, you will be leaving the storage area.

Choice: Leave FireworksDialogue: Affectionate

Dylan

You can check out some of the items in the room, but head to the door next to the shotgun once you are done.

Directional QTE: Up

Interact with the wardrobe in front of Dylan upon entering this next room.

Dialogue: Mischievous

Return to your charged phones in the office.

Choice: Head to party

Nick

Choice: Rocky RoadDialogue: UncertainDialogue: SincereChoice: Save AbiHold Breath EventDialogue: Cheerful

Kaitlyn

Choice: Take photoDialogue: SeriousDialogue: Stern

Nick

Dialogue: Hopeful

Get your shots off on the melons and the bottles. Jacob will be disqualified either way.

Dialogue: Gloating

Ryan

Choice: InterruptDialogue: TruthDialogue: MischievousChoice: KaitlynDialogue: Mischievous

Chapter 3

Abigail

Choice: Call BackDialogue: HonestDialogue: CautiousChoice: KissChoice: Help NickDirectional QTE: UpChoice: RunChoice: Do not climb treeHold Breathe Event

Jacob

Head upstairs to find the empty towel box, and then head back to Emma at the lake.

Dialogue: EnthusiasticChoice: Do not splashDialogue: FlirtChoice: Dive InChoice: GrabDirectional QTE: UpChoice: Detangle

Ryan

Dialogue: WorriedDialogue: AssertiveChoice: Take shortcutDirectional QTE: Up, Up, LeftChoice: Take shortcutDirectional QTE: Up, Left, Left, Up, RightChoice: ShoutChoice: Shoot

Jacob

Choice: Don’t call outDialogue: PleadingChoice: Don’t throw dirt

Chapter 4

Ryan

Choice: Apply pressureDialogue: DismissiveChoice: Call outChoice: Do not shoot on both occasionsDialogue: QuestioningChoice: Let goDirectional QTE: Right

Emma

Head up the staircase or take the ground path, you will reach the treehouse at the end.

Choice: Search BagChoice: Use TaserChoice: Take photoDirectional QTE: DownChoice: SprayDirectional QTE: Up, UpChoice: Block DoorChoice: Use TrapdoorDirectional QTE: Down, Down

Dylan

Dialogue: OptimisticDialogue: HopefulDialogue: DeterminedDialogue: SuspiciousDialogue: CalmDialogue: DefensiveChoice: Give Gun

Emma

Choice: Reel slowlyChoice: Do not speed up

Chapter 5

Nick

Dialogue: GratefulChoice: Do not speak upDialogue: Reassuring

Kaitlyn

Directional QTE: RightDirectional QTE: Fail the next two QTEsChoice: Shoot

Abigail

Dialogue: ConfidentDialogue: IntriguedChoice: HideHold Breathe Event

Dylan

Follow the path and head to the radio shack.

Dialogue: Confident

Ryan

Dialogue: InterestedDialogue: ConcernedDialogue: ApologeticChoice: Do not shootDialogue: AggressiveDialogue: ConfidentDialogue: CalmDialogue: DesperateChoice: ChainsawDialogue: Uncertain

Chapter 6

Jacob

Dialogue: DelightedDialogue: ApologeticDirectional QTE: RightChoice: HideHold Breathe EventChoice: Pry Open

Kaitlyn

Dialogue: CompassionateChoice: InterveneChoice: Help Nick

Abigail

Once you have explored the pool house, return to Nick.

Dialogue: CalmDialogue: CompassionateChoice: Shoot

Emma

Choice: Do not runDialogue: ReassuringDialogue: SuspiciousDialogue: Interested

Chapter 7

Laura

Choice: Do not call outDialogue: CompliantDialogue: CompliantDialogue: IntriguedDialogue: PleadingChoice: Do not lash outDialogue: ConcernedDialogue: DisappointedDialogue: CompliantDialogue: WorriedDialogue: FearfulDialogue: SeriousDialogue: ReflectiveDialogue: EncouragingDialogue: EmpatheticDialogue: CalmDialogue: CuriousDialogue: OptimisticDialogue: SkepticalChoice: Do not call for help

Head upstairs to the third office, and open up the locker to get a syringe. This will be important once you return to the cell, where it can be hidden behind the loose stone on the wall.

Choice: Go to sleepDialogue: HonestDialogue: ConfidentChoice: Do not take gunDialogue: ConfusedDialogue: EncouragingDialogue: ResignedDialogue: EmpatheticDirectional QTE: UpDirectional QTE: LeftDialogue: AnxiousDialogue: ReassuringChoice: Show Bite

Jacob

Dialogue: Pleading

Chapter 8

Ryan/Laura

Dialogue: UncertainDialogue: CuriousDialogue: SuspiciousDialogue: GuardedDialogue: CompassionateDialogue: FriendlyDialogue: InquisitiveDialogue: ReflectiveDialogue: Compassionate

Kaitlyn

Dialogue: HonestDialogue: Encouraging

Ryan

Directional QTE: DownChoice: Do not open cageChoice: Stop LauraChoice: Help Jacob – Choose Breakers 1 and 2, choose to continue, and then pick Breakers 2 and 3.

Chapter 9

Dylan/Kaitlyn

Dialogue: PositiveDialogue: Curious

Abigail/Emma

Dialogue: CuriousDialogue: Curious

Laura

Choice: Struggle for the gunDirectional QTE: RightChoice: Do not pull knife

Ryan

Interact with both the cabinet to the right as well as the bed in the middle. Then head to the left door.

Choice: HideChoice: CabinetHold Breath Event

Laura

Choice: HideHold Breath Event

Enter the door in the room with the piano.

Directional QTE: Left, Left, LeftChoice: Attack

Ryan

Directional QTE: LeftDirectional QTE: RightHold Breath EventChoice: StabDialogue: SympatheticChoice: AcceptChoice: Do not pull away

Dylan

Explore the area as you please, then head to the yellow crane.

Dialogue: EncouragingChoice: Warn KaitlynDirectional QTE: UpChoice: Sound HornDirectional QTE: Left

Abigail

Walk towards the left side and find a lit area with a fuse box. Inspect the fuse box to obtain Silver Shells. Head up the ladder after.

Ryan/Laura

Choice: Shoot at the monster on the leftDialogue: Suspicious

Flashback

Directional QTE: Left

Chapter 10

Max

Making the right choices thus far will allow you to take control of Max at the start of this chapter. Head to the docks.

Choice: Stay, do not swim to shore.

Kaitlyn

Once you have made your rounds in the lodge, go back to the portrait on the wall and prepare for an attack.

Choice: RunChoice: BeamChoice: RunChoice: Investigate (only possible if Abigail picked up the silver shells)Choice: Shoot

Laura

Dialogue: InquisitiveDirectional QTE: RightChoice: Grab GunChoice: Take CoverDirectional QTE: DownDialogue: DeterminedChoice: Give to RyanDialogue: ProbingDialogue: ReflectiveChoice: Do not raise gun at SilasChoice: Take CoverDirectional QTE: Fail the QTE, and Travis will get killedChoice: Shoot Silas

That is all there is to it on how to get the best ending and keep all the counsellors alive in The Quarry. This route will also eliminate all of the Hacketts, so that the curse and the wrongdoings of old are all concluded in one fell swoop. For other useful help, be sure to check out the rest of the guides for The Quarry, or search Twinfinite for more interesting things to check out in gaming.

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The Quarry Best Ending Guide  How to Keep All Counsellors Alive - 7